Libra
- Duration: 2 months
- Language: C++
- Key words: 2D, Raycast, Distance Field, Tile Heatmap
- Engine: Custom Engine
- Time: Novemeber 2022 - December 2022
“Libra” is a two-dimensional, top-down tank shooter game with twin-stick controls, created using my C++ game engine. The game features 3 distinct levels. Players must navigate these levels, tactically evading and eliminating four types of AI enemies, each equipped with their own unique abilities.
Key features
- Tile heatmap and Distance field for pathfinding
- Entity Collision and AI perception
Heatmap Visualization