Libra




“Libra” is a two-dimensional, top-down tank shooter game with twin-stick controls, created using my C++ game engine. The game features 3 distinct levels. Players must navigate these levels, tactically evading and eliminating four types of AI enemies, each equipped with their own unique abilities.


Key features

  1. Tile heatmap and Distance field for pathfinding
  2. Entity Collision and AI perception

Heatmap Visualization

Gameplay